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・ Rissopsetia hummelincki
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Ristar (Game Gear)
・ Riste Naumov
・ Riste Pandev
・ Riste Stefanov
・ Riste Tevdoski
・ Ristea Priboi
・ Risteard De Hindeberg
・ Risteard Ó Foghludha
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・ Ristella guentheri
・ Ristella rurkii
・ Ristella travancorica


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Ristar (Game Gear) : ウィキペディア英語版
Ristar (Game Gear)

''Ristar'', known as in Japan, is a platform video game released by Sega in 1995 for the Sega Game Gear. While sharing themes and gameplay elements from its main counterpart, ''Ristar'', for the Sega Genesis, it is a largely different game. The game was well received by critics, who felt the gameplay mechanics were transferred over well to the older, aging Game Gear system, but were divided on whether or not the game was worth playing if both versions of the game were available to the consumer. The game received even less exposure than its Genesis counterpart, due to the Game Gear being towards the end of its lifecycle, and having less of a userbase to begin with in comparison to the Genesis.
==Gameplay==
(詳細はSega Genesis counterpart. The game plays as a two-dimensional sidescrolling platformer where the player must navigate Ristar through a level, maneuvering around enemies and obstacles. Also like the Genesis version, Ristar's main abilities include emphasizing grabbing and "headbutting" enemies over jumping.
However, despite the same premise, the actual level design is distinctly different. While half of the levels having the same themes such as the opening level having a fauna-themed environment, the actual layouts are remixed and the enemy type and placement is different. Additionally, the other half of the levels have entirely different themes not present in the Genesis game at all, such as one based around Pirate ships.〔http://www.hardcoregaming101.net/ristar/ristar.htm〕 Another major variation present in all of levels is the placement of little stars scattered throughout. The player directs Ristar to move through them to collect them, similar to the manner in which Sonic the Hedgehog collects rings, or Mario collects coins in their respective games. Similarly, collecting 100 earns Ristar another life.〔(- Hardcore Gaming - Quote: "''it is played for points and star-collecting, a feature unique to this version. Collecting 100 of the giant stars found throughout the levels gets an extra life (basically making them equivalent to coins in the 2D Mario games)."'' )〕 While boss battles are still present at the end of every planet, most battles themselves are different, and almost all planets no longer possess any sort of mini-bosses half way through the planet.
More moves, items, and interactivity between characters and the environment are also possible in the Game Gear game. Upon defeating an enemy, the player can chose to have Ristar use an enemy's hat as a weapon, or use its leftover spear as a stepping point when plunged into a wall, allowing Ristar to reach previously out-of-reach higher areas. A "red star" item gives Ristar temporary invincibility, speeds up his movement, increases his jump speed, and allows him to damage enemy upon contact. Colored square boxes, similar to the coin boxes in the ''Super Mario'' series, are also only present in this version, and like with enemies, they are eliminated by using the "headbutt" attack rather than by jumping into them.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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